Dipole


4.7 ( 3757 ratings )
Gry Rozrywka Planszowe Strategiczne
Desenvolvedor: Michael Gilbert
0.99 USD

Dipole - Game Creation by Mark Steere

Dipole is an extremely strategic game where youre tasked to outwit your opponents pieces off the board before they eliminate all of yours.

The game starts off with each player having a single stack of 12 pieces on their end of the board. Players take turns moving stacks of their own checkers, one stack per turn. You can move an entire stack or just a portion of one. Basic moves can only be made in the forward or diagonally forward directions.

The number of squares a stack is moved must equal the number of checkres in the moved stack. Even though only the dark squares are used, white squares must be included in the count.

If you move a stack out of bounds, you must remove that stack from play. When moving a stack out of bounds. pretend the board squares extend outward far beyond the boundaries, and make a basic move accordingly. Stacks can only be removed in the forward or diagonally forward directions. Players typically remove singletons from their far row because they have nowhere else to go.

If you have no moves available, your turn is passed until you do have a move available. If you have any moves available, you must move. There will always be a move available to one player or the other.

Merging Moves - Stacks can be moved onto other, liked-color stacks. Stack movement is never obstructed by intervening staks, regardless of size or color. This holds true for basic capturing moves as well. Merging moves can only be made in the forward or diagonally forward directions.

Capturing Moves - Capturing moves can be made in any of the eight directions. A stack can capture only an entier enemy stack, which must be of an equal or smaller size than the capturing stack.

Basic, merging, and capturing moves must be made in a straight line.